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Step 1 / 2
f5 is a killer square for a knight: it hits g7, h6 and e7, and it can't be driven away by a pawn. Leap in. Even a pawn for it is often a bargain.
Step 1 / 2
f5 is a killer square for a knight: it hits g7, h6 and e7, and it can't be driven away by a pawn. Leap in. Even a pawn for it is often a bargain.